Programming

Leveraging creativity, collaboration & technology we facilitate STEAM courses for youth ages 8-15 at schools, libraries, and youth organizations. Based on our partners' needs, a course offering may be designed for a 4-hour workshop, a 6-month after school program or any duration of time in between.  

Copy of BLK_1906

Teach Taste Code

In this HTML/CSS web design program, our Foodies code their own "Farm to Table" website. Participants learn best practices for growing their own container gardens, complete healthy plant based cooking practicums, and code a webpage to disseminate the content they curate. The curriculum includes Science and Math concepts with lessons on sustainability, ancestral farming practices and climate change. 

Gaming in Python

In this Python course, our Gamers design and code their very own video games. Participants learn the fundamentals of game theory, logic and coding by building creative games and brain teasers! The curriculum includes Math and English Language Arts concepts, leveraging functions, decision trees and story telling.  

Hey Diddle Diddle

In this digital instrument course, our Musicians explore the intersection of art and computer science as they make their own beats. Participants build and code circuits related to music and complete a practicum where they write and produce their own songs. The curriculum includes Math and English Language Arts concepts as a foundation of developing tempos and song writing. 

Program is named after a song by our inaugural class: "Hey Diddle Diddle"

Wearable Electronics

In this wearable tech program, our fashion icons will design, prototype and make their own interactive garments. Participants build and code circuits related to textiles and complete a practicum where they design and construct smart accessories. The curriculum includes Math and Science concepts as a foundation of design and technology.